Master 3D Game Development

Join our comprehensive program where you'll learn to integrate stunning 3D assets into modern game engines. Build real projects, work with industry tools, and develop skills that matter in today's gaming industry.

Start Your Journey

Why Our Program Works

We've spent three years refining this curriculum with feedback from actual game developers. No theory-heavy lectures or outdated workflows. You'll work with the same tools and techniques used in commercial game production.

Our approach focuses on hands-on experience. Every week, you'll tackle real challenges - from optimizing complex models for mobile games to creating efficient material systems that actually perform well in shipping products.

  • Live project collaboration with real deadlines
  • Industry-standard pipeline workflows
  • Performance optimization techniques that matter
  • Asset management for team environments
  • Cross-platform compatibility strategies
Students working on 3D game development projects

12-Month Learning Path

Each phase builds on practical skills you'll use immediately. We structure the program around real project milestones, not arbitrary lesson plans.

Foundation & Tool Mastery

Months 1-3

Start with the fundamentals - not boring theory, but actually useful stuff. You'll learn Blender, Maya integration, and how different engines handle assets. By month three, you're creating optimized models that don't break when imported.

Engine Integration Deep Dive

Months 4-6

Unity and Unreal become your playground. We focus on common problems you'll face in real projects - texture streaming, LOD systems, and making assets that actually run smoothly on various hardware configurations.

Advanced Workflows & Optimization

Months 7-9

This is where it gets interesting. Complex shading systems, procedural workflows, and performance profiling. You'll understand why certain techniques work and others don't - knowledge that makes you valuable on any development team.

Capstone Project & Portfolio

Months 10-12

Your final months involve building something substantial. Not a simple demo, but a complete environment or character system that showcases everything you've learned. This becomes the centerpiece of your portfolio.

Learn From Experienced Developers

Instructor Miloš Petković

Miloš Petković

Lead Technical Artist

Miloš spent eight years optimizing assets for mobile games at Nordeus. He knows exactly which shortcuts work and which ones will cause problems later. His approach to teaching focuses on preventing the mistakes most junior developers make.

Instructor Luka Stojanović

Luka Stojanović

Senior 3D Pipeline Developer

After working on console titles at Eipix Entertainment, Luka brings real production experience to the classroom. He's particularly good at explaining complex pipeline concepts in ways that actually make sense to newcomers.

Program Investment

Choose the option that fits your schedule and budget. Both tracks cover the same material - the difference is pacing and support level.

Standard Track

184,000
RSD total
  • 12-month program duration
  • Weekly group sessions
  • Online resource access
  • Final project guidance
  • Portfolio review session
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Next Enrollment Periods

We start new cohorts three times per year to ensure optimal class sizes and instructor attention. Each program has limited spots to maintain quality.

September 2025 Applications open July 15th
January 2026 Applications open November 1st
May 2026 Applications open March 1st